Discuss the ethical issues arising from the methods and results reported in Grizzard et al.s (2014) study of immoral behaviour in video games from deontological and utilitarian perspectives.
The essential reading that must read for the topic:
Grizzard, M., Tamborini, R., Lewis, R.J., Wang, L. & Prabhu, S. (2014). Being bad in a video game can make us morally sensitive. Cyberpsychology, Behavior, and Social Networking, 17, 499-504
And please use some of the background readings of:
British Psychological Society (2011). Code of Human Research Ethics. Leicester: BPS. Hillner, K. (2000) Metaphysics: Contentual ethical issues. In K. Hillner (Ed) A Psychological Approach to Ethical Reality. Advances in Psychology, 132, 121-157. Israel, M. & Hay, I. (2006) Research Ethics for Social Scientists. London: Sage.